Due to a fan request, here’s my fully narrated walkthrough of my dragon head sculpt in blender. In this video I talk about workflow tricks for modeling and sculpting in Blender, using custom brushes, creating dynamic lighting, and creating a compelling creature design.
Below you can see the final render, and the final image that I ended up incorporating the render into. A full walkthrough for the painting itself is coming soon, so stay tuned!
Cheers,
Eben